The Mindcraft Project 2020 unfolds a curated selection of artistic, research-driven and experimental design projects by ten of Denmark’s most notable designers and artists. This year, we transformed the exhibition into a digital experience due to the Covid-19. Welcome to the digital exhibition.
Ane Lykke — Kurenai Light Object
Crafted in a three-dimensional grid in cypress wood using the traditional Japanese woodworking technique Kumiko. The object combines the intangible, the light, with elements of form and structure that generates an ever-changing light experience.
Cathrine Raben Davidsen — Totem
Ancient ceramic containers used in occult rituals are given new and contemporary life in the Totem series. Inspired by prehistoric Mexican terracotta, Danish Bronze Age and German Bartmann ceramics from the 16th and 17th centuries. Made in collaboration with Royal Copenhagen.
FOS — A mountain, a flowerpot, a vase, a pitcher, a cup
The objects embody the surface of a mountain, adjusted to the size of human interiors, as little mountains in glass and terra-cotta. Conquering the massive and solid form of a mountain, stripping it down and rebuilding it in a fragile material, combining nature’s forms with domestic objects.
Jonas Edvard — MYX chair
Mushroom mycelium and hemp fibers combined are the fundamentals of the MYX Chair. Composed out of homegrown material the chair is made from several layers of hemp and mycelium fiber matts, molded and folded into shape, and then grown into a solid shape.
Kasper Kjeldgaard — Focus
A complex construction made out of a brass skeleton with stainless-steel structures and steel wire, forms the body of the mobile, Focus. The mobile is designed to always have the same side focused towards the centerpiece – the black diabase.
Krøyer-Sætter-Lassen — Seam Table
An exploration of how a 3D concrete printer can change the way we understand design and crafts, and how excess concrete from the construction of the Copenhagen Metro can be reused. The tabletop in aluminum is kept in place by a body in concrete, mounted on a wooden base.
Maria Bruun — Dependables
Inspired by the ritual of storing beloved things, Dependables is a unique box system made out of solid walnut and oak wood. With an elegant stacking feature the boxes can be transformed into a piece of sculptural and functional furniture.
Mathias Bengtsson — Growth Chaise Longue
Created in a bio-mimicry process, where digital seeds mimic natural growth, and simulating the rules and methods of nature. The Growth Chaise Longue is designed using artificial intelligence, natural forms and code. Together forming a sculptural furniture piece in a solid bronze structure.
Norm Architects — Arc Collection
Reusing leftover material from a local stone manufacturer, utilizing the inverted shapes of already used stone and harvesting new forms out of old. The collection pays respect to the old historic architecture and materials combined with contemporary details.
The Mindcraft Project is a platform for explorative and experimental design from Denmark. Through communication and exhibitions, the ongoing project addresses issues of future relevance in a meeting between design, craftsmanship, art, research and technology.
The platform was initiated in 2008 with the inaugural exhibition during Milan Design Week. The Mindcraft Project 2020 has been transformed into a purely digital experience due to the pandemic and cancellation of Milan Design Week.
The Mindcraft Project is led by Copenhagen Design Agency. More info about the mindcraft project
General Advisory Board:
Museum Director, Designmuseum Danmark
Owner, Fredericia Furniture
Njusja de Gier
Senior Vice President, Kvadrat
Curator Advisory Board:
Owner, Etage Projects
Niels Strøyer Christophersen
Founder & Creative Director, Frama